This project is read-only.

Tracking of Graphic Device

Jan 12, 2012 at 5:55 PM


In original XNA, the framework keep track of all resources (most of them actually) and when the Device is lost (...) the resoruces are rebuilded automatically.

What anx does ? Same as XNA ?

Does ANX keep the resources in a true list (i mean, it keep a real reference to them), or it use a Weak reference  ?

Last Question =P: Can i delete a single asset in anx (in xna, we just can unload the content manager, not assets ... in xna i need to extend the content manger or create lots of them to have the hability to unload assets .... )

Sorry for too much questions, but iam deciding between anx (probably my choice =P) and monogame.