Discussions under General

VB.NET Conversion Tool Support

first post: Crazydrift wrote: There isn't any VB.NET support in the project conversion tool. Can ...

Texture2D.FromStream

first post: Hiale wrote: Hi ANX Team, Awesome project! I've successfully converted my XNA ...

latest post: weagle08 wrote: plus 1 to this request. I'd be willing to help someone implement th...

GraphicsDevice problem

first post: tomand wrote: Hi guys, I recently downloaded ANX v0.5.00 and want to convert an...

latest post: tomand wrote: Thanks, that seemed to be the problem. I cleared the bin folder and...

SIMD

first post: clcrutch wrote: What are your guy's thoughts on implementing SIMD for the math in ...

latest post: clcrutch wrote: Unfortunately, there isn't much for me to submit. I've looked into...

Content Pipeline Status

first post: LargoUsagi wrote: Last time I checked out ANX the content pipeline required certain ...

latest post: LargoUsagi wrote: I tried to use the update tool and it had an issue, I guess I will ...

AddInLoading error (yes, i'm idiot. i didn't understand the documentation file)

first post: ignus wrote: Really, i don't know how to start this anx project 1-warning : u...

latest post: Glatzemann wrote: Are you able to provide a sample project for us to test?

Just starting

first post: BigBoolean wrote: Hey guys I just installed ANX framework on my Windows 8 PC. I can'...

latest post: Glatzemann wrote: The templates for VS2012 and VS2010 are only available in the sourc...

Shader Woes

first post: ASCENDION wrote: I've just found out about ANX and after some bad experiences with ...

Windows Phone 8

first post: ohanoda wrote: Hi, Thanks for a great framework. I'm wondering if you're planning...

Keyboard.GetState(PlayerIndex)

first post: clcrutch wrote: The MSDN documentation for Xna clearly states that this method ret...

latest post: Glatzemann wrote: Thank you for the patch. I just applied it to the source repository.

Change RenderSystem

first post: clcrutch wrote: I have been playing with your project for awhile now. Let me firs...

latest post: clcrutch wrote: After trying different rendering systems on my home computer, Dire...

Overall completion overview?

first post: pschraut wrote: Hi, you have this PercentageCompletion attribute on each class. I ...

latest post: pschraut wrote: That's great, thanks a lot for that! :)

Error after manually porting my XNA 4 project:

first post: Thraka wrote: I'm getting {"Error while initializing AddInSystem."} System.Exce...

latest post: Thraka wrote: I don't see a log file anywhere. Do you know where this would be?

The future of C# games? ANX vs MonoGame?

first post: LithiumToast wrote: With Windows 8 and Visual Studio 2012 the future of the next gener...

Trouble running the samples

first post: pschraut wrote: I had quite some trouble getting the samples to work. I thought yo...

latest post: Glatzemann wrote: Thank you for that feedback. We're aware of this trouble. We are wo...

Effect problem

first post: JanDan wrote: Hello! First let me say I am very impressed by ANX. A truly a...

latest post: JanDan wrote: I just updated my local repository to the latest version, and now m...

Regularly Releases?

first post: trommlbomml wrote: Hi together, the last Release binary to download is from last ye...

latest post: Glatzemann wrote: Yes, of course... Currently we are working on version 0.4.40 : http...

ANX and Cosmos

first post: JayTurner wrote: For a while now I have been playing around with the idea of an XNA...

latest post: Glatzemann wrote: Im sorry, but this doesn't work or is at least very hard to develop...

ANX on Windows 8

first post: Dormage wrote: As many of you know XNA will be gone in Windows 8. I would love ...

latest post: Glatzemann wrote: The best way to use ANX on Windows 8 including the Content Pipelin...

ANX Converter

first post: JayTurner wrote: Any possibility of adding the ANX converter to the Release build d...

latest post: Glatzemann wrote: The ANX converter will be included in the next version of the binar...

RoadMap

first post: AloneRaccoon wrote: Is any road map of feature impementation available?

Platforms

first post: Rafael_Vasco wrote: Hi. Is it intended and possible to run Anx on Mobile, Android and ...

latest post: rafael_vasco wrote: That's great to hear thanks !

XInput

first post: AloneRaccoon wrote: Could you please clarify how to make Xinput System be registered? ...

latest post: floAr wrote: Thanks for reporting this issue. I was able to reproduce it and fix...

all examples but keyboard failing due to failure to find content

first post: mjkxyz wrote: Hi, Running examples except for Keyboard I see an exception here: ...

latest post: Glatzemann wrote: I think you didn't compile the SampleContent ContentPipeline projec...

ANX isn't working with nuclex framework, are both compatible with each other?

first post: Aztec3673 wrote: Hello, im trying to use nuclex framework with ANX but it's still r...

latest post: Glatzemann wrote: I'm really not sure what the problem is... Please wait some days fo...

VS2012 on Win7

first post: Bechill wrote: Would it be difficult to provide a solution that worked in VS2012 ...

latest post: Glatzemann wrote: I used the RTM-Version of VS2012 without any problems. Express shou...

Composing with WPF?

first post: JoshSantangelo wrote: Hi there -- I know this isn't the point of the ANX project, but I'...

latest post: AstrorEnales wrote: Im glad the sample works for you and meets your requirements :) I h...

override Draw

first post: Bechill wrote: Was just curious if there was a reason Draw was not a public virtu...

latest post: Glatzemann wrote: Good catch, that was kind of typo. Will be fixed in the next version.

Graphic Adapter Exception

first post: hawksprite wrote: I wanted to start by saying I love what you guys are doing; I enjo...

latest post: Glatzemann wrote: I think this problem has something to do with the different pre-rel...

Updated release?

first post: RobJellinghaus wrote: I can see that Glatezmann has been making the occasional checkin e...

latest post: Glatzemann wrote: We just made some major improvements to ANX including Win8, PSVita,...

unable to find namespace TestCaseSourceAttribute

first post: Predator75 wrote: hi, very awesome project!!!! I have download the source file: anxf...

latest post: Predator75 wrote: thanks you , but same problem I can't compile source of ANX.Framew...

build command line

first post: eric_le_roy wrote: hi, I try to compiled anx framework under win8 with following co...

latest post: Glatzemann wrote: I'm sorry but the Win8 support ist currently not working. I've many...

Quick Gamepad Question

first post: electroflame wrote: Much like XNA, does ANX only support the 360 gamepad through the g...

latest post: electroflame wrote: Alright, thanks for clarifying. When I go to do the PC version of ...

Possible to port this game to windows 8 metro game?

first post: funkyj4ever wrote: Can i use anx to port this game http://create.msdn.com/en-US/educa...

latest post: Glatzemann wrote: As of today you are not able to do this. For the future: This kind ...

Problem compiling effects in latest codebase

first post: Skwerl wrote: When I build the samples, I end up with effect compilation errors....

latest post: Glatzemann wrote: Do you have the June 2010 DirectX SDK installed? It is needed for t...

support for directx 10/11 features

first post: jmkinzer wrote: Hi,I just discovered ANX; I've been getting frustrated with lack of...

latest post: Glatzemann wrote: Yes, we want to support additional features of DirectX 10, 11 and 1...

Project State

first post: Rafael_Vasco wrote: Hi, i've been following this project and i'm apreciating what i'm s...

Content Projects

first post: kelbicom wrote: I've created a basic XNA app that draws a sprite and converted it t...

latest post: Glatzemann wrote: Yes, in the first step we will use the build time content pipeline ...

ANX and XNA Engines

first post: karite36 wrote: Quick question - does ANX work with XNA engines like FlatRedBall?

latest post: Glatzemann wrote: No, engines will not work without changes. The engine needs to use ...

XNAToANXConverter.exe

first post: GambitRicky wrote: Where is this tool? It's not included in the msi installset.

latest post: Glatzemann wrote: I included the XNA2ANXConverter in the MSI installer package which ...

Nothing seems to be working

first post: PatrickAupperle wrote: I realize that this is Alpha quality software, so I was not expecti...

latest post: Glatzemann wrote: As I don't know the tutorial you are refering I can't say what the ...

IRC Channel?

first post: raistlinthewiz wrote: Hi guys, I'm following your project and was curious if you had an I...

latest post: AstrorEnales wrote: Hi raistlinthewiz,thanks for your interest :) Currently there is no...

What do you want next?

first post: Glatzemann wrote: Hey guys...First: Thank you for reading this post and visiting our ...

latest post: SleepyDaddySoft wrote: For what it's worth, I don't XNA api's that correspond to DX9/10 AP...

Tracking of Graphic Device

first post: tpastor wrote: Hi,In original XNA, the framework keep track of all resources (most...

Why not use the same XNA namespace?

first post: jjxtra wrote: Why not just use the same Microsoft.XNA.* namespace, is there a cop...

latest post: Glatzemann wrote: The answer ist very simple: We don't use the same namespace because...

Network implementation

first post: indiefreaks wrote: Hi,First of, I'd like to congratulate the whole team for this proje...

XNA effects implementation.

first post: Cripple wrote: Hi,I don't know if you knew that, but the source code of five effec...

latest post: Glatzemann wrote: Hey Cripple,I already used this sources as reference for our implem...

Direct3D 9 Support?

first post: trommlbomml wrote: I think supporting Direct3D 9 would be fancy. I know about feature ...

latest post: Glatzemann wrote: I think it makes sense to switch to the DirectX 11 RenderSystem as ...

Couple questions.

first post: lastlinkx wrote: This seems great, I'm really excited to see ANX grow, and am intere...

latest post: Ultrahead wrote: I will follow this conversation by email. :)

Errors When Building

first post: Firefly09 wrote: When I try and build the latest version of the source code I get th...

latest post: Glatzemann wrote: Please install NLog, too. NLog is used to create a debug log while ...

great project

first post: sueds wrote: that's just wonderful ! I was just thinking about trying out sharpD...

latest post: Glatzemann wrote: The problem with Visual Studio Express 2010 is that the express ver...

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