This seems great, I'm really excited to see ANX grow, and am interested in it for its theoretical performance increases over xna (using sharpDX)
I do have a few questions though.
Will ANX have its own content builder, similar to how XNA creates its ".xnb" files? If so will it support custom content processors?
Is there going to be native support for the FBX sdk, so we can load FBX files as models in our content (same for .X models)?
Other than those few questions I pretty much fully satisfied to se how things are going.
Very impressive work so far.