Sep 7, 2012 at 11:41 AM
Edited Sep 7, 2012 at 11:45 AM
Ok, there is a special case with our input system. We are using InputSystems and InputDevices. The systems are like containers, encapsulating other functions. There are two systems at the moment of writing : Standard and Recording. The first one implements
the default XNA behaviour, while the Recording System adds some functionality for tracking Input and playing it later again.
Devices are our platform independent implementations, like XInput (which was the one you wanted to use).
The result is, that you need two assemblies in your folder:
If both files are present in your bin folder it should be possible to use the XInput system.
Edit: Please note that XInput won´t compile / run with Modern UI as the WinForms namespace and user32.dll are missing, which are referenced in XInput.
Edit2: If your issue is related the problem stated in Edit1 you may want to keep an eye on
workitem986 which is about building an input module for Windows8