GraphicsDevice problem

Feb 10, 2013 at 12:21 PM
Hi guys,

I recently downloaded ANX v0.5.00 and want to convert an XNA project to ANX. It seems to work fine, but then I get an error "Failed to set the indexBuffer data." when initializing the spritebatch (_spriteBatch = new SpriteBatch(GraphicsDevice);).

It seems like the Adapter in the GraphicDevice isn't loading properly. In a newly made project which I also converted from XNA, there is no similar problem. Do you guys know what the problem is or how to fix it?
Coordinator
Feb 11, 2013 at 7:16 AM
Please take a look at the Logfile in the executable directory.

I think your problem is that you're missing a render system assembly in the executable folder.
Feb 16, 2013 at 12:00 PM
Thanks, that seemed to be the problem. I cleared the bin folder and re-built the solution and now it works fine,